Chapter 157: 157 - Investments
Coming out of the convention center, Alex commanded Oasis with a cold voice.
"Oasis, identify players intending to take advantage of Notch's kindness to try to receive compensation like Maria and as soon as they take action to do so, ban all of their accounts."
[Yes sir.]
[349 people were identified with this intention and this value continues to rise. All of these people have been put on the watch list and as soon as they do anything to try and put this idea into practice, they will be banned. The odds are that only 13% of those people will actually have the courage to do this, while the other 87% will just feel like it but will probably give up after seeing the other 13% getting banned and complaining on the forum.] n))o/.V--e..l-/b--1)-n
"Well done Oasis." Alex nodded in satisfaction as he dematerialized from the game and returned to his room.
In front of him was the computer he used to control the games he made.
With the investments he injected from the GP he received from ESW, the realism of each of the games was enhanced to a completely different level.
Alex had spent less than 1 million GP to develop Minecraft originally, with an injection of over 1 million GP into the game to add more mods, new features, new biomes, animals, monsters, gave the game a huge overhaul and made with old Players returning to the game in addition to attracting millions of new Oasis Players.
Minecraft, which was previously stagnant at around 100 million copies sold, had now jumped to 300 million, earning Alex another 4 billion dollars, not counting the earnings from VIPs, servers, Minecraft's income skyrocketed, generating a huge profit.
Of course, what helped attract so many more Players was that because everything was connected in Oasis, when new Players saw people talking about Minecraft and saw the Minecraft store on Hubs, they were curious.
Compared to ESW which involved killing monsters in a realistic game, or Fortnite which used guns to kill other Players, parents saw Minecraft as a safer option for children, who despite still having the option to kill monsters, like the game it was all square and seemed safer for children.
Since their kids were constantly asking to play Oasis too, the parents finally opted to let their kids play Minecraft.
Just like in Alex's previous world, Minecraft was starting to attract a much larger child audience than the adult audience, which didn't stop adults from playing, but compared to ESW, it was difficult for Minecraft to capture the attention of these people.
To further encourage children's parents to let them play, Alex adopted an idea he saw on Roblox in a previous life, creating an account with parental control, where parents could choose what their children would have access to, in addition to a monthly fee that Parents would pay to give their children some in-game credits so they could buy some Skins.
Parents saw it as a way to teach their children how to manage money, while children saw it as a way to earn free Skins every month, and in the end, the one who gained the most from this was Alex.
As for Fortnite, Alex noticed that despite the drop in Players with the launch of ESW, apparently those Players who went out to play ESW were still frequently playing Fortnite while traveling on the ESW, which had long journeys.
Even more so because Fortnite is a Free-To-Play game, it was a great way for Players to distract themselves during long trips in Elder Scrolls: Warcraft.
To also help these Players not get bored with the game, Alex also invested a few million GP in Fortnite to develop a new game map, as well as a story with some NPCs about an invasion of warriors from the past.
With the development of Season 2, Alex also developed another Battle Pass with several Skins and other Skins for the game store, which earned him a huge amount of money and GP.
And of course, he didn't forget about ESW, which was his main source of income.
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