Chapter 143: 143 - 24 Hours for 80 People
Looking at the reports from Oasis, Alex was quite satisfied.
"The number of ESW Players rose to 1.3 billion in the last week, with an average monthly fee of $10, that's at least $13 Billion every month... Oasis, are there any problems with overcrowding or excessive population in a certain area of ??the game?" Alex asked.
In a normal MMORPG, if there are more than 20 Players trying to kill monsters in a certain area, this will already bring a bad experience for the Players, in ESW each area could support several hundred Players, even supporting a few thousand, since the size of the areas it was much bigger than the games he had played before.
But even so, an average area would hardly support more than 3 thousand people, and for a game with more than 1.3 billion Players, if this were not well managed, it would be very simple for the areas to fill up.
So Alex spent an entire night making more areas and expanding the world.
Azeroth, which was the continent of the Alliance, was the size equivalent to four countries, with each country governed by a race, in the same way it was the continent of the Horde.
With this gigantic number of Players, Alex had to expand the scale of the map quickly.
Fortunately, even though the game was so realistic in scale, Players who weren't in the same area could find themselves using capital portals or paying Gryphons to fly them from one corner to the other.
To make this even more practical, Alex increased the flight speed of these Gryphons, which made the trip from one capital to another within just an hour.
As the game did not yet have flying mounts, this speed would not cause any problems among Players. nove(lb)In
And since ESW was just a game, while Players were flying the Gryphons, they could disconnect from ESW and leave the character flying alone while they did something else in Oasis.
Only in the last 5 minutes of the trip would the Player be forced to return, so that the characters would not be clogging the area where other Players wanted to pay for a Griffin trip.
This possibility made the ESW Arena extremely busy, mainly because the Arena had a Player Rating Ranking, with the 1,000 Players with the most points winning the title of [Gladiator] and appearing in the Ranking for the whole world.
What surprised Alex was that there were even stores in Oasis, mainly in Hubs 71 and 72, that were focused exactly on Players who were in the middle of a flight, with quick entertainment, fast food and quicker things for Players to do in between. .
At first it was something very strange, but as time went by, it became customary for Players to go to these stores and spend some money to have fun while flying in the game.
As the price of things in Oasis was much lower, the Players didn't mind spending like in real life, as it was as if their money was more valuable in Oasis than in real life.
This not only generated more interest from big stores in opening branches in Oasis, but also small entrepreneurs saw a great opportunity to innovate with creative ideas and try in Oasis, as it would probably not end their lives in case of failure like in life real.
[There is no problem with overcrowding, sir. Currently the most populated area is the forest around Stormwind, with 7,519 Players, reaching only 75% of the area's capacity.
The other 471 million online Players are spread out in other areas around the world without any problems.]
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