The total amount of Players in all of Elder Scrolls: Warcraft in the first 60 minutes was over 600 million.
Considering the release of the game was done at a time when many people were working on one side of the world, and other people had to sleep on the other side of the world, it was an overwhelming achievement.
Alex was confident that Elder Scrolls: Warcraft would at some point reach the 1 billion Players Online mark simultaneously.
As the monthly fee for the game averaged $10 worldwide, Elder Scrolls: Warcraft players alone would be enough to earn Alex billions of dollars every month.
Considering that hundreds millions of Players pre-ordered the game, Alex is going to earn more than 50 million GP monthly on ESW, not even considering the earnings he had with the other games.
With that gigantic amount of points, Alex decided to divide it into two fronts.
Despite being confident of being able to defend Earth from Thanos virtually single-handedly when he arrived, Alex felt that getting humans to develop further to the point where even ordinary people could help would be something much more feasible from an investor's perspective.
Imagining the scene where the shitauri army arrived and thousands of ordinary people used skills and spells from Elder Scrolls: Warcraft, even people who weren't interested in the game would be willing to play to get enough strength to protect themselves in case of another invasion , and those people who experienced the battle would be even more addicted to this feeling of strength that they would want to play even more to fight even better in the future.
Where on one side Alex would use all his power to defeat the enemy army gaining the adoration of some people, or on the other side where people would use Alex's game to fight and arouse the envy of those who didn't play yet, thinking in the long term the second tactic was infinitely better.
Of course, Alex didn't intend to give up on developing his own strength, since he knew that he was the center of it all and that without him everything would be destroyed, so getting stronger was indispensable.
Therefore, Alex decided to divide the GPs he won from the games into 3 parts.
The first part was equivalent to 50% of the GPs earned every month and would be used to improve personal strength, with a monthly flow of at least 50 million GP adding all games and Oasis, this first part would be at least 25 million GP for him to use every month.
The second part was equivalent to 35% of GPs earned every month and would be used to develop and for Players to redeem their powers in real life.
Of course, as this amount of GP would probably not be able to meet the demand of Players wanting to redeem their powers for real life, Alex made a queue system for redemption where Players could pay to pass the queue, which was actually just converting their money in GP and let them redeem the powers immediately, while Players with VIP in Oasis would have the price to cut the queue reduced, making the VIP in Oasis receive new subscribers and thus earn even more GP.
By Alex's plan, all the GP generated by the Oasis VIP would be converted to the GP fund for redeeming ESW powers.n)(0velb1n
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