Argrave stood on the bridge leading to Blackgard, holding Sophia as he stared down the valley where the river rapids clashed against the rocks below. He felt that his mind was moving much quicker than its waters, at present. They weren’t in Sandelabara any longer, where its citizens lived in some sort of strange limbo. This was Blackgard, with people he’d pledged to defend walking the streets with trust in him. They had tremendous defenses here, but somehow Mozzahr had managed to breach them all, and now lied in wait.
Mozzahr was clever, and it was prudent to assume he had learned a great deal about Argrave’s character. The former cult leader would surely try and use either the people close to him, or the people that he’d sworn to protect, as a tool to force Argrave’s hand. If Argrave entered the city proper where the population was dense, Mozzahr could use and abuse that fact. Even if Argrave avoided the city, Mozzahr might cause mayhem just for the sake of forcing Argrave’s hand.
“Is something wrong, Argwave?” Sophia asked.
Yes, Argrave thought.Ñøv€l--ß1n hosted the premiere release of this chapter.
“No,” Argrave said. “I’m just thinking about what needs to be done in the immediate future. I want to make sure you live comfortably here, Sophia. You don’t have anyone you know.”
“I know... I know you. Do you have a home?” she asked.
Her words gave Argrave an idea, and he asked Elenore through their mental connection, “Could I lure Mozzahr to the parliamentary hall? Who’s there?”
“Me and—”
“If you’re there, forget it,” Argrave interrupted her.
“Just as well. Even barring me, we have some members of parliament here.”
With another option written off, Argrave had time enough to speak to Sophia. “I have quite a few homes, but I’m not sure which one would fit you best. Do you like the city? Do you like the countryside?”
“I... just want windows,” Sophia said. “That’s all.”
Places without windows... there’s not many here. Just a few, and they’re all built into the mountain—Artur’s Hall of Enchantment, Hause’s... Argrave’s thoughts jammed. That’s right. Hause’s temple. It’s separated from the rest of the city, it has a goddess protecting it, and has only one entrance or exit. Even if she’s not as strong as she once was, she can be counted on to defend Sophia. If Mozzahr pursues me inside, we’d have him trapped. If he tries to flee, he’ll have to use spirits to warp away, which would cause Onychinusa’s spirits to intercept and transfer him to the deep ocean. And above all, I think I can head there without rising any suspicion, should he be watching.
“Let everyone know,” he informed Elenore. “I’ll be taking Sophia to Hause’s temple. She owes me her life, and I’m certain I can trust her with this. Besides, I’m certain we’ll need her help with Sophia, long-term. Don’t spook Mozzahr. I’ll tell you when everyone else can rush in.”
“Hause’s temple?” There was a silence as Elenore calculated things in her mind. “That is isolated enough, but you’ll be trapped with Mozzahr. I can’t communicate with Hause—she might not be ready to protect you. You could well die, Argrave.”
“No,” Argrave refuted Elenore’s worry, adjusting his hold over Sophia. “I won’t be trapped with him. He’ll be trapped with me. Ah—always wanted to say that.”
“Did you lose your wits?” Elenore asked incredulously. “I distinctly remember you telling me you nearly died last time you engaged him.”
“Trust me. It’ll be fine.”
“...alright. But I’m heading to Vasquer. With her perception, I can locate Mozzahr.”
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