Chapter 334 Inala’s Endgame Build
The power of an Empyrean Zinger plus the Major Treasure of Attribute and a 10-Life Stage cultivation was Inala's original endgame build. Theoretically, it would have taken him 220 years to achieve it and his entire journey would be to hasten it as soon as possible so that by the time the Fourth Major Disaster starts, he'll be ready.
This was something he had conceptualised while reading Sumatra Chronicles for six years, a result of endless daydreaming sessions for the world he came to love. When he was brought to Sumatra Continent, Inala already had a ready path to tread upon.
That was why he started to focus on a skillset that made best use of his Empyrean Zinger powers, from puppetry to painting. Heck, even the primary reason he picked art during his shut-in years on Earth was simply to make fanart of Sumatra, because he was enamoured by it.
Just like many other readers, he too entertained the thought. What if he was one day brought into the world of the book he loved? Many entertained the thought, but as Inala had abundant free time, and with his obsession towards Sumatra Chronicles, he actually began preparing in Earth itself.
Of course, all he did was make art and daydream about various scenarios he would find himself in the world of Sumatra and how he would face them with a Zinger's power.
Thanks to the Supreme Tusk Gannala's help, Inala received an overpowered ability in the name of Mystic Skill Creator, one that allowed him to conceptualise a bunch of Skills and Prime Skills by treating Mystic Bone Art as an alphabet of Skill creation.
With it, he could bring out his abilities to their fullest potential and also figure out a concrete method to reach the 10-Life Stage within the time limit.
But two major things happened that allowed Inala to drop his original endgame build for something even better—Ravaged Tribe and Battalda!
When he first chanced upon the Rockatrice's Ravaged Tribe, Inala came to the realisation that he too could use a Ravaged Tribe to experience an evolution. He had the Tertiary Nature of Spatial Immune System that allowed him to treat the Empyrean Zingers created through his Primary Nature as part of his immune system.
Meaning, if he were to create a Ravaged Tribe through them, and if the Ravaged Tribe managed to attain Clansmen status, the Empyrean Zingers would evolve into a new race. And since his immune system evolved, he too would experience the benefits. n.(OVeLb1n
The Quip Tribe was the result towards that. Currently, he had created the Quip Tribe in two places—Sanrey Plains and Dralh Sea. Both were being associated to an Empyrean Zinger King each.
Chances for their evolution was the highest. After all, these two Empyrean Zinger Kings were birthed using the Prana of the Boar King, the best of the literal best in terms of Prana that Sumatra Continent could offer. So, their potential was the absolute best in the entire race.
When they evolve, his Tertiary Nature would evolve immediately, and by extension, even his Primary Nature would evolve. Inala didn't intend to stop here, for that was a waste of a once-in-a-lifetime opportunity.
Through Battalda, he obtained his second overpowered ability, which was the Prime Skill of Empyrean Extraction, one that allowed him to extract the data of all his targets. This created a synergetic effect with his Mystic Skill Creator, giving him a sea of data using which he could create any Skill he pleased.
These two abilities now formed his core skillset, allowing Inala to dream without limits.
After arriving at the Cooter Clan, using Wittral as an excuse, Inala requested for information regarding Minor Treasures, making it seem as if the Mudropper had the means to use them to recover a Spirit Weapon.
Minor Treasures could function beyond the laws that formed their power system. So, it made realistic sense for one of them to be useful in recovering a Spirit Container, which seemed an impossibility until now.
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