It took a few hours before Rebecca was finally able to take a deep breath after Asher's aura simmered down after his breakthrough.
Her face was paler than ever, and her eyes darker, forced to endure having every cell in her body getting suppressed for so long, unable to even quench her thirst after having her energy drained.
Despite being in such a pitiful and pathetic state, Skully nor Valeria lifted a finger to help her out.
However, Asher remained unmoving, his frame shrouded in darkness. The aura around him surged rhythmically, like a great, dark heartbeat resonating with his every breath. But it was no longer wild and raging but was calm like the aftermath of a storm.
Inside his consciousness, Asher felt as though he stood upon the precipice of boundless power. His newly attained strength rippled through him, flooding every bone, every fragment of his being with unmatched vigor. This feeling was intoxicating—yet he forced himself to remain calm, carefully weaving the threads of newfound power and using the points he had left to evolve his talents and skills to their next stage.
Each talent refined, each skill evolved, brought him closer to becoming truly unstoppable. He felt limitless, capable of seizing the world itself within his grasp.
Yet, despite this intoxicating sensation, he maintained steady concentration, ensuring that he fully mastered this overwhelming force.
Talents:
[ Favored by the Night (4th Stage) - When night falls, your HP and MP will increase by 15% (0/25) ]
[ Vengeful Lifestealer (4th Stage) - When your HP falls below 35%, successful attacks will now leave a cursed burning effect on your enemy, dealing 6% of your HP as damage, allowing you to steal the HP lost (0/40) ]
[ Hell Master (4th Stage) - You can enter the Dimension of the Damned 3 times in a day, and each time you enter, your HP will be restored by 25% (0/50) ]
[ Cursed Summoner (4th Stage) - You can summon 6 damned souls, each manifesting with 50% of their original stats (0/60) ]
[ Cursed Mark (3rd Stage) - Upon using the Mark of the Damned, sacrifice only 35% of your MP. Marked beings retain their form for 30 seconds after your MP is exhausted or upon reverting to original form (0/50) ]
[ Hellbringer's Havoc (2nd Stage) - You will deal 150% of your STR as damage and steal the strength of your unfortunate enemies that get caught up in the blast upon activation of Rupture of the Damned. This stolen strength will last for 45 seconds while you will temporarily lose 75% of STR from your(0/40) ]
Talent (Girgal -> -15% DEF | -10% STR | -20% INT ): [ Diabolical Speed (4th Stage)- You possess Girgal's speed, increasing your DEX by 75% instantly (0/50) ]
Talent (Rakshasa -> -30% DEX | -20% INT ): [ Havoc Arms (3rd Stage) - You possess the four arms of the Rakshasa, allowing you to cast multiple spells at the same time at 30% less cost (0/35) ]
Talent (Doomfall -> -25% INT | -25% DEX ): [ Diabolic Defiance (2nd Stage) - Gain Doomfall's monstrous strength and defense, instantly increasing your STR and DEF by 40%(0/35) ]
Talent (Ghoroq -> +30% Mana consumption): [ Strength from Terror (2nd Stage) - All your stats increase by 4% every 5 seconds as long as your enemies are terrified of your power. Upon deactivation, the power you gained will be taken from your original stats temporarily for 15 minutes (0/35) ]
Talent (Inactive: Lubac -> -30% STR ): [ Mind Sear (2nd Stage): Your victims' pain stemming from their mind fuels you, regenerating your HP and STR by 4% every 3 seconds while Gaze of Agony is active. Gained power will linger for 15 minutes (0/20) )
[ Nightmare Embrace (2nd Stage) - Thine unholy embrace shall leave the purest of maidens shuddering with infernal ecstasy. Upon dealing a 'critical strike', thou shalt drain 7% of your stats from theirs, imbuing your immortal rod with extra power and fueling their carnal desires (0/45) ]
Skills:
[ Resentful Slash (4th Stage) - The cursed blade will try and cleave your foes on its own with a burst of flames. Upon successful attack, they will suffer bleeding effect of 5% of your HP for 12 seconds (Cost: 1,750 MP) (Cooldown: 45 seconds) (Cast time: Immediate) ]
[ Shadow Roots (4th Stage) - Brutally immobilize enemies for 12 seconds, absorbing 1% of their MP and HP per second. (Cost: 2,800 MP) (Cooldown: 1 minute 15 seconds) (Cast time: 1.5 seconds) ]
[ Chain of Despair (3rd Stage) - Your blades of damnation link with each other, transforming them into chain-like weapon for 40 seconds. Each successful attack weakens the DEF and STR of your foes by 3% of your HP and STR while increasing yours by the same amount. But by invoking this damned power you immediately sacrifice 35% of your health. Gained power lingers in your body for 1 minute (Cost: 6,750 MP) (Cooldown: 15 minutes) (Cast time: 3 seconds) ]
Skill (Rakshasa): [ Rakshasa's Roar (2nd Stage) - Unleashes the powerful, terrifying roar of the Rakshasa that instills fear and chaos among your enemies. Upon activation, all enemies within a 40-meter radius around the Rakshasa have their DEX reduced by 40% and their ability to cast spells crippled for 10 seconds. (Cost: 4,900 MP) (Cooldown: 8 seconds) (Cast time: 1 second) (0/35) ]
Skill (Doomfall): [ Infernal Aura (2nd Stage) - Emanates a palpable aura of pure infernal power, a chilling miasma that seeps into the very soul of your foes. Those close to you will feel crippled by your aura and will last as long as you have enough mana (Cost: 2,600 MP/second) (Cooldown: 3 minutes) (Cast time: Immediate) (0/45) ]
Skill (Ghoroq): [ Cursed Flame Breath (2nd Stage) - Spews forth a living maelstrom of destruction that corrupts everything it touches, twist life into desolation, and turn vitality into decay (Cost: 2,750 MP/second) (Cooldown: 15 minutes) (Cast time: 3 seconds) (0/45) ]
[ Nightmare Surge (2nd Stage) - Channel the tainted power within thy Nightmare Sword, unleashing a torrent of corruptive energy. Thou may store up to 150% of thy STR and DEX as extra power, which thou can unleash at thy discretion. The more power thou unleashes at once, the more dangerous the side effects shall be (Cost: 1,200 MP/HP per 1%) (Cooldown: 45 minutes) (Cast time: 0.5 seconds per 1%) (0/45) ]
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