2
As always, waking up brought a slight feeling of unpleasantness with it.
He didn’t think he was the type who woke up feeling lousy. It was more that the existence of sleep itself was disagreeable. He thought shutting off your consciousness and resting was irrational. As far as Krusty was concerned, if you were going to spend 25 percent of your life unconscious, it would be better to just shorten your life by 25 percent and get rid of that downtime entirely.
He checked through his sensations, but there didn’t seem to be anything wrong with his hands, nor, after a moment’s examination, either of his legs.
It smelled very damp and stuffy. When he sat up, as he’d figured, he seemed to be in a sealed subterranean cave. The ground he’d set his hands on wasn’t dirt, but slippery rock. Apparently, this was a limestone cavern. The slight stream of water he felt under his palms hinted that his situation was precarious.
His battle with Elias seemed to have ended by cave-in.
His memories up until that point were clear. Afterward, he’d probably been caught up in the collapse and lost consciousness. He had about 15 percent of his HP left. His sense that he’d had his fun spoiled was stronger than his feelings that he’d been saved from a tight spot.
There was a faint light in the cave. The source of the light seemed to be on the other side of a large rock.
As he was thinking that odd, the silhouette of a head popped out of the boulder.
“Yoo-hoo, Krus-Krus. You’re awake, huh?!”
The voice was so cheerful that it seemed out of place underground.
Krusty held still for a few seconds, then responded, choosing his words carefully.
“I see you’ve returned, Miss Kanami.”
“Whoa! Not only are you not surprised, that’s kind of a standoffish response!”
“Frankly, I feel as if I’d like to keep some distance between us, so…”
“That’s so mean!”
He didn’t think that was true.
To Krusty, she was the sort of person he didn’t dare get close to.
She wasn’t the type who’d obligingly disappear if he said the magic words, so Krusty got up, then lowered himself onto a nearby round rock, using it as a chair. It wasn’t that he found her particularly unpleasant to deal with, and she wasn’t a stranger, but she was hard to handle.
She seemed to have changed her avatar, and her class had switched from Swashbuckler to Monk. However, her form—or rather, the impression she gave—hadn’t changed much. Her blue eyes, which seemed intensely curious, were set in an oval outline. Her big mouth that always seemed ready to shout for joy was still going strong as well.
This was Kanami, “Tourist of Seven Continents,” the legendary Amazon who’d led the Debauchery Tea Party, the group that had caused a sensation on the Yamato server.
Even in the community outside the game, she was a mystery woman who’d been cloaked in countless rumors.
Many opinions of her were favorable, such as that she was the legendary leader who commanded the Tea Party, a group of specialists, and that she was an overwhelmingly charismatic beauty. However, there were more than a few—possibly based in jealousy—that were filled with spite. Or rather, to put it bluntly, it was safe to say she’d been covered in hatred.
If you were victorious in raids, you could acquire phantasmals, fantasy-class items. According to game theory, large-scale, difficult quests yielded high-performance rewards. The sort of rare items that everyone wanted were extremely hard to get.
Not only that, but in the game of Elder Tales, you couldn’t get them by playing for a long time, or through probability, or by buying them with real money. To acquire them, you needed to be one of twelve like-minded companions. The ones who managed to pull this off were almost exclusively major guilds.
Most ordinary users thought they couldn’t get the rare phantasmals they coveted because they weren’t in a big guild. Since they didn’t have the “status” of a guild, they weren’t able to acquire items. Even if they didn’t put it into words, a majority of users thought that way… Although it wasn’t that they actually believed it; they merely wanted to think it.
However, the existence of the Tea Party had flatly disproved that common sense.
Getting your friends together and going on raids is fun. If you have fun while you play, you’ll get all sorts of things. That had been the message of the Tea Party, Kanami’s group.
It was the truth.
Guilds were organizations composed of players, too. In the sense of assembling companions and tackling difficulties, there was no difference whatsoever between the Tea Party and D.D.D. Whether they were a guild or just a bunch of friends, in the end, it was only a name. However, many players averted their eyes from this fact and attacked the Tea Party, which charged into tough zones without adopting a guild tag. They tried to boycott the group for showing, wordlessly, that you could do it if you tried.
She and her group were getting rare items under their own steam, without being chosen by a major guild, and to the greedy majority, they were something to be hated and excluded. To those players, they were inconvenient: They made them face the fact that people who didn’t attempt raids on their own initiative were short on energy and communication.
To Krusty, even the phrase “the legend of the Tea Party” was laughable: Now that the Tea Party had disbanded, their own pangs of conscience had simply substituted the “legend” for the history of their ugly boycott. It was no more than a fabrication.
That said, not only had Kanami paid no attention to that malice, she’d made no attempt to even know about it. As the leader of a raid organization, Krusty had run into her several times back then, and so he knew her: This woman was absolutely not the type to be influenced by that sort of public rumor.
She was a lot harder to deal with than that.
“You know, for some reason, nobody gets startled about this.”
When he looked at her, prompting her to go on, Kanami said, “KR was totally blasé about it, too.”
Krusty thought she probably had only herself to blame.
Everything she did was unprecedented, and so no matter what she did, the people around her had just stopped being surprised.
“I imagine he assumed that, given your skills, it was possible.”
“I see.”
Kanami laughed—“Eh-heh-heh!”—and Krusty put just a little more distance between them.
Ordinary people didn’t cause trouble for their friends. At the very least, they tried not to.
For that reason, getting closer to someone could serve as a way to decrease the damage they did to you.
Once in a blue moon, there were people who tried to cause trouble for their friends in particular. Putting distance between yourself and those people was a way to lessen the damage.
On the other hand, Kanami was the rare person for whom—as far as Krusty knew—neither affection nor coolness had any effect on the amount of damage dealt. As a matter of fact, the amount of damage was determined by the frequency with which you interacted with her: The woman was like a type of natural disaster. Her one saving grace might have been that she also spread around good luck, in addition to damage. Apparently, that didn’t have anything to do with a psychological sense of distance, either. No, the friendliness Kanami scattered in her vicinity was the type that didn’t take the recipients’ wishes into consideration in the first place. She was a terribly bewildering monster: In a sense, by the time you met her, she’d already seeded the area with fortune and misfortune.
It is a big world.
He couldn’t deal with her, but she was unusual.
She was like a rare character that was difficult to encounter.
The wide world held singularities a youngster like him couldn’t handle, such as people who were inscrutable menaces (like his grandfather), human natural disasters like Kanami, righteous men like Isaac who were moved by personal convictions rather than profit and loss, and people like Shiroe, who endlessly invested resources to solve problems. They just didn’t seem to go the way you wanted them to, but that fact gave Krusty a mysterious sense of satisfaction.
“What are you doing out here, Krus-Krus? Weren’t you on the Yamato server? There was an earthquake; do you know anything about that? Oh, hey— Waaah! Geez, I’m sorry, okay?!”
No Comments Yet
Post a new comment
Register or Login