5 Showndown: Spider vs Mega-Robot
Okay, what the hell?!
Here I was, busting robots left and right, thinking this was gonna be a piece of cake.
But it turns out the robots I was beating were actually the mass-produced-trash tier, and now I gotta deal with these giant “Gloria” mega-robot things.
On top of that, those are mass-produced, too…
And we don’t know yet how strong these mega-robots are.
If what Potimas said that one time is true, then they’re even stronger than a top-tier dragon.
And there’s a ton of them…
Yeah, this doesn’t look so good, does it…?
I don’t think I can mess around with trying to “conserve my strength” anymore.
Originally, I was hoping to avoid losing too many clones in this battle so I could save ’em for later in the war, but it looks like this isn’t the time to worry about that anymore.
I use my Panoptic Vision to do a quick estimate of the mega-robots’ numbers.
Dude, there’s almost a thousand of them!
At least that’s less than the regular robots.
But the idea of that many robots that are stronger than dragons is still terrifying.
This also applies to the puppet spiders, but if a group with stats averaging over ten thousand really wanted to, they could easily take down a whole nation.
The likes of humans and demons, whose stats are usually under a thousand, wouldn’t be able to put up a fight.
Maybe if several of those rare individuals whose stats are over a thousand were to work together, they might stand a chance of stopping a monster like that, and possibly lose their lives in the process.
Unless you’re a special case like a hero, it’s a mistake to even try fighting them.
That’s the kind of threat we’re talking about here.
And even among that level of monsters, greater dragons are particularly powerful.
Now, supposedly, these mega-robots can beat a greater dragon.
And there’s over a thousand of them?!
Seriously, a force like this could take on the entire world and win…
The only people who could stop something like that are probably the Demon Lord and Güli-güli…
Uh, Mr. Potty? You trying to destroy the world or what?
…Actually, I guess it is Potimas’s fault that this world was nearly wiped out in the first place.
Is he a god of destruction or something?
…I’m starting to feel like that might be kinda accurate.
Okay, enough getting distracted with stupid thoughts. I need to do something about the mega-robot vanguard of said god of destruction, stat.
I mean, okay, let’s calm down.
Potimas is the one who claimed they’re stronger than greater dragons, right?
So it’s totally possible that he might just be exaggerating and they’re not actually that bad, riiiight?
The mega-robot in front of me moves.
In spite of its huge size, it only takes an instant for it to close in on one of the puppet spiders—Riel—and slashes at her with its sword.
Riel just barely manages to dodge, bending over backward like she’s going into bridge pose to narrowly avoid the blade.
…Why did she dodge it like that, though?
A moment later, the other three sisters all jump at the mega-robot that attacked Riel.
The puppet spiders have already busted out their six hidden arms, each equipped with weapons, slashing at the mega-robot!
The unpleasant sound of metal clashing against metal rings out.
Riel and the other three all jump back as if repelled.
…Riel is still scuttling around on her back for some reason, fleeing in a crab walk, but let’s just ignore that.
As for the mega-robot? There’s not a scratch on it!
So instead, the puppet spiders start firing magic.
It’s the Black Spear spell I always used to use!
Pitch-black spears appear in midair and attack the mega-robot from all directions!
But then, they disappear right before they can hit the armor.
That must be the Anti-Technique Barrier that Potimas always uses, the one that cancels out conjurings.
It doesn’t seem like the mega-robots can produce it over a wide range like Potimas, but instead it’s probably coated over their armor somehow.
In other words, the only way to beat these things is to either crush them with a non-conjuring-related physical attack, or hit them with something so huge it busts through the barrier…
But cutting attacks from the puppet spiders, whose stats are in the ten thousands, aren’t making a scratch, and their magic didn’t work, so both physical and magic attacks are gonna be tough…
Basically, their defense is bad news.
So what about their attack power…?
The mega-robot aims some sort of firing system at the puppet spiders, as if to get payback.
The resulting laser beams easily pierce through the trees and even the ground itself.
Of course, the puppet spiders made themselves scarce before those beams could hit. But judging by the depth of the holes left in the ground, a direct hit would’ve done some serious damage even to the puppet spiders.
As Fiel dodges the laser, a blade comes sweeping down toward her.
These mega-robots can move from one attack to the next way too quickly.
They’re far too fast, and too good at assessing the situation, for giant robots.
Or wait, I guess they’re good at that because they’re robots, huh?
The problem is that their mechanical bodies are somehow able to keep up with their quick mental calculations.
If you converted that speed into stats, it’d easily be over ten thousand.
I can tell that much because Fiel can’t even keep up.
In terms of timing, it would’ve been impossible for Fiel to dodge that slash on her own…
It slashes through the place where Fiel would’ve been just as I teleport her over to my side.
The blade hits the ground, but instead of breaking, it actually slashes right through the surface without slowing.
Okay, got it. Their attack power is super high, too.
Forget tough vegetables and sinewy meat—folks, this blade can slash right through the damn cutting board, too!
…So, these things are seriously strong enough to beat a greater dragon.
And there’s seeeeriously over a thousand of theeem…?
I was being careful not to underestimate Potimas, but this is still a liiiittle more intense than I was expecting, y’know?
…Okay, sorry, I lied.
I did underestimate him a tiny bit. I admit it…
But I mean, c’mon!
We’ve been beating the snot out of Potimas lately, dude!
Like that time when the former seventh battalion of the demon army rebelled. We didn’t come out of that so hot, either, but I literally punched him in the face, remember?
And when he was sneaking around in the background of the last big battle, we got the jump on him and destroyed his plans, right?
See? Potimas hasn’t had a single win lately!
How could I not underestimate him a little?
After all that, making a slight miscalculation like this was practically unavoidable.
AKA it’s not my fault.
If anything, I guess this just proves the big talk Potimas is always strutting around with isn’t just talk after all.
The reason he’s been kinda pathetic lately is probably because he couldn’t actually use his full strength for those encounters.
If he cut even one of these mega-robots loose, Güli-güli would definitely be on top of it.
I imagine Potimas is scared of Güli-güli and wants to avoid that at all costs.
Which also means he’s not scared of anyone else.
He seriously intends to crush us this time around.
I’m sure he went into this fully confident that he’s strong enough to win, too.
Thinking that there’s no way he could lose, just like I keep saying.
I can see why he might think that, with all this firepower stashed away.
But that doesn’t mean he can beat me.
I’ll admit it: Potimas’s forces are stronger than I expected.
But they’re still not outside the range of what I can handle.
Maybe Potimas has absolute confidence, but so do I.
It’s true that his forces were a little more than I bargained for, but only because my estimation was “I dunno, maybe this much?”, and it was higher than that line, that’s all.
The line in question was the midpoint between the best and worst scenario I could imagine.
Potimas has gone above and beyond that line, but he hasn’t crossed the worst-case scenario.
I mean, the worst thing I can imagine is him having enough power to go toe-to-toe with Güli-güli.
I seriously doubt Potimas has surpassed that.
Knowing him, if he could do something like that, he would’ve done it by now.
He’s only been relatively well-behaved all this time because of Güli-güli. If he had a way to get that thorn out of his side, there’s no way he wouldn’t jump at the chance.
Since he hasn’t taken out Güli-güli yet, that means Potimas’s strength is less than or equal to Güli-güli’s.
I say possibly “equal to” because of Potimas’s overcautious personality; I figure if his odds of winning were fifty-fifty, he’d probably be reluctant to try.
Güli-güli is definitely a thorn in Potimas’s side, but he’s still not the type to risk putting himself in danger to challenge that thorn.
After all, defeating Güli-güli isn’t Potimas’s goal…
He’s only got this much power to defend himself just in case—it’s not his primary objective.
That’s why I assumed it’d be on the lower side, but I guess he’s even more of a coward than I thought.
He must be really scared of Güli-güli.
But if anything, that’s why I’m confident I can beat Potimas.
Because I’ve prepared myself to fight anyone, even possibly Güli-güli himself.
Our big plan is to destroy the system.
When Güli-güli finds out about that, there’s no guarantee he won’t try to stop us personally.
If anything, I think there’s a pretty good chance he will.
Which is why I’ve been studying diligently so that I could even defeat Güli-güli!
There’s no way I’m gonna lose to some wimp who’s been hiding from Güli-güli in the elf village instead!
Listen up, all you battle clones!
Forget about the regular robots!
Focus all your efforts on destroying those mega-robots!
There’s about a thousand mega-robots.
Versus ten thousand battle clones.
We’ve got ten times their numbers.
But in terms of approximate stats, the battle clones are only a little over ten thousand on average, not much different from the puppet spiders.
Considering that all four puppet spiders together couldn’t lay a finger on a single mega-robot, it doesn’t seem like numbers alone will be enough to make up for the difference in strength.
Sadly, fighting power doesn’t work like addition.
Having ten fighters with the equivalent of stats around ten thousand doesn’t add up to winning against one opponent with stats around a hundred thousand.
Now, I’m guessing the mega-robots’ strength would translate into stats of around twenty thousand.
Around the equivalent of a queen taratect, or maybe even a little weaker.
If the puppet spiders fought them fully prepared to die, they might be able to take one down with them.
Meaning that since the battle clones are about the same strength as the puppet spiders, they might be able to win if I’m willing to lose at least four of them to each mega-robot.
Not that I have any intention of making such a big sacrifice, of course.
It’s true, the battle clones’ physical strength would be around ten thousand if converted into stats.
But that’s just their physical ability we’re talking about.
The outcomes of battles in this world aren’t determined solely by stats.
Back in the day, I wrestled victory away from opponents with much higher average stats than me thanks to the power of skills.
Now that I’ve been removed from the system, I can’t use skills anymore, but I have conjurings that I’ve practiced and perfected to recreate those skills.
And that goes for the battle clones, too.
Frankly, their ten-thousand-stat physical strength is just a bonus.
I’ve never been a big fan of close combat, anyway.
My strength, and the strength of my battle clones, is using threads and poison from a moderate distance to weaken the enemy, or attacking with magic from a long distance.
Their physical prowess is only there to help them do just that!
Now, let me give you a little demonstration!
Battle clones! Use Dimension Cutter on the mega-robots!
Allow me to explain!
Dimension Cutter is a special finishing move that uses spatial conjuring to divide up the space that the enemy is occupying, creating an unblockable slashing attack!
Since it’s separating the space itself, there’s no way to defend against it with physical strength!
Unless the target takes some serious countermeasures, spatial conjuring can turn into an unstoppable killer move, just like that time a while back when I transported Mr. Oni way up into the air so he dropped to the ground.
Since it’s so unfairly powerful, the Spatial Magic skill had limits on that kind of insta-kill strategy, but I’m not bound by those rules anymore!
In other words, I can use as many unfair insta-kill moves as I want!
Even the mega-robots won’t come out unscathed against a move like th…
…ah.
The battle clones all used Dimension Cutter.
But they failed because of the anti-conjuring barrier coating the mega-robots’ armor.
…O-okay, there’s no need to panic just yet!
Play it cool… Play it cool…
Riiiight.
I got a little ahead of myself and launched a volley of Dimension Cutters, but if you really think about it, of course that wouldn’t work on the mega-robots.
Dimension Cutter is a conjuring that acts on space itself.
And the barrier around the mega-robots’ armor prevents conjurings from activating within a certain range.
Yes, it’s got a range!
In other words, in a certain space!
So, I used a conjuring on a space containing a barrier that blocks any conjurings from activating within that space.
Yep! And look how that turned out!
It didn’t work at all!
Wow! What a terrible combination!
Hmmm.
That probably means that practically none of my other attack-based spatial conjurings are gonna work, either.
Without countermeasures, spatial conjurings can be an unstoppable, unfair attack.
The only problem is that if there are countermeasures, then they just won’t work at all.
Separating space as with Dimension Cutter, crushing the entire space, or teleporting them someplace dangerous like I did to Mr. Oni… Noooone of that is gonna fly with these things.
Since spatial conjurings work on space, all you have to do is make it so it can’t be used on that space, and it’ll block everything completely…
I doubt the mega-robots’ barriers were made purely with spatial conjuring in mind, but they certainly make a perfect defense against it, I’ve got to admit.
So what am I gonna do now…?
If I can’t use spatial conjuring, the strongest and most unfair of all my ace-in-the-hole attacks, that puts a serious limit on my options here…
The simplest way to ignore the anti-technique barrier would be physical attacks, but as I keep saying, the battle clones’ physical abilities would only be around ten thousand in terms of stats.
If the puppet spiders couldn’t put a single scratch on that armor with the same kind of stats, I seriously doubt the battle clones could deal any serious damage just by charging at them.
Now, annihilation attacks would probably work if I was willing to allow a whole lot of honorable deaths, but…
Annihilation attacks are my equivalent of the Rot-attribute attacks.
Back when I had skills, they were a crazy self-injurious attack method that dealt a huge amount of damage in exchange for some serious recoil.
When I used Rot attacks, whole parts of my body would disappear.
But apparently, even that extreme recoil from the skill was getting off easy.
If one of my battle clones uses an annihilation attack, the whole clone disintegrates.
Basically, it’s a full-on self-destruct attack.
In exchange, it’s incredibly powerful, but using it requires the sacrifice of a clone.
Which means if I wanted to defeat all thousand or so mega-robots, I would have to lose the same number of clones to do the job.
That doesn’t seem very cost-effective, though, does it?
The one exception is that my signature weapon, the giant scythe, can wield annihilation attacks without the resulting recoil damage. Going around destroying every single mega-robot by myself would take forever, though.
I guess using annihilation attacks from my clones will have to be a last-resort method if nothing else works.
For now, I’m rejecting the kamikaze clone strategy.
So, as far as conjuring is concerned, we’ve just ruled out my best kind.
How about my second-best specialty, dark magic?
I aim a random clone at a mega-robot and have it use a Black Spear-style conjuring.
The spear hits the mega-robot’s armor.
Some kind of reaction between the anti-technique barrier and the energy in the dark spear causes the mega-robot to stumble back a few steps.
Like the Dragon Barrier skill, the anti-technique barrier inhibits the use of conjurings, but there is a limit. If you overwhelm the barrier with more power than it can handle, you can deal damage accordingly, at least in theory…
But the mega-robot that took a direct hit with the Black Spear only has a slight dent in its armor.
…Well, that ain’t gonna work.
That attack should’ve done waaay more damage…
I mean, at least it did something, but how many damn spears would it take to actually bring the thing down like that?
The sun would set by the time we were done.
No, even before that, I would lose too many battle clones.
Then it’ll just turn into a mudslinging contest.
Hrmm. Looks like shooting them with conjurings won’t be very effective, either…
So, that leaves thread and poison?
Poison…poison on a machine…
Yeah, I can’t see that working very well.
And thread isn’t really a main method of attack in the first place…
It’s more like a trap for stopping the enemy from moving, a strategy that only really shines when you have other attack methods.
But none of those other attack methods are really gonna work here…
Wait, what?
Am I screwed?
…No, no, no!
Not yet!
I’m not giving up yet!
Okay, all jokes aside, I do still have a way to beat the mega-robots.
And I can guarantee that it will work, too.
Otherwise, I wouldn’t go around bragging that I’m “never gonna lose to Potimas” with a big smirk on my face.
Still, I’d rather save that method for later if I can help it.
I don’t really wanna unveil it yet.
So how can I defeat the mega-robots without using that…?
Hrmm. It feels like a bit of a waste, but I guess this is my best bet: the special bullets I prepared to use against Potimas.
Let’s go with these.
I knew Potimas was going to use this anti-technique barrier again, so of course I had some countermeasures up my sleeve, too.
I wanted to save this to use against Potimas himself, but that doesn’t matter now.
If I don’t take down these mega-robots fast, Vampy and the others might get hurt.
So it’s now or never, right?
So without any further ado: CONNECT!
I open up a path connecting me to the space-specialist clones.
As the name implies, these clones are designed for spatial conjuring.
Usually, I keep them in separate dimensions I’ve made.
And now, I have business with one of those separate dimensions, this one made and managed by the space-specialist clones.
I use my main body to take out something inside.
I’ve got to take careful aim so I don’t miss.
These bullets are precious, after all!
It’s such a pain in the ass to make them that I almost understand why Potimas is so reluctant to waste his, dammit!
Although these bullets aren’t the same as the ones Potimas uses, so I’m not entirely sure which ones are more valuable.
Anyway, let’s use one of these special bullets to destroy a mega-robot.
Ready, aiiiiim……fire!
My bullet hits the mega-robot in front of me and pierces through the armor—smashes it, in fact.
Not only that, but the bullet goes right through the mega-robot and into the weaker robots marching directly behind it, one after another.
It also goes on to hit a second mega-robot that I wasn’t even aiming at, pulverizes that one too, and finally flies off in the direction of next week.
…Um, yikes?!
I’m gonna have to be real careful about where I aim these things!
If any allies happened to be in the way, they could get seriously injured!
I mean, I already knew these things were pretty powerful, but isn’t this an excess of firepower, to say the least?
Honestly, it might be straight-up overkill…
See, the truth is that these excessively powerful bullets are what you might call meteors.
Yep. Meteors.
Giant chunks that I dropped toward the surface of the planet from outer space.
Physically speaking, I made them out of legendary-class monsters.
You know, the ones I had Vampy and Mr. Oni and friends hunting to recover energy and level themselves up.
I picked some that seemed particularly durable and made them into bullets.
Frankly, I didn’t even worry about how they looked, since it doesn’t matter anyway. As long as they’re sturdy, anything goes.
They also have to be able to withstand the overheating that occurs when they reenter the atmosphere, though. That ruined a couple contenders.
So, I take the bullets that meet those requirements, teleport them into space, and let them drop onto the planet.
As long as they’re not so far out that they get caught in orbit, they’ll fall of their own accord once they’re teleported.
The problem is how to catch the bullets once they’ve fallen.
Otherwise, they’ll just crash right into the ground.
So how do I catch them exactly? Well, I beat them to the spot where they’re going to fall, and drop them into a separate dimension right before they land.
Specifically, an empty vacuum dimension that just goes in a straight line and loops around in a circle.
When I pop a meteor bullet into the loop dimension, it retains the speed it had when it went in, and just keeps zipping around indefinitely, since there’s no air resistance in a vacuum.
And since it retains the same speed, that means it’ll have the same destructive impact that it was going to crash into the planet with.
So when I take it back out of that dimension, it becomes a meteor attack that I can aim wherever I want.
One time, I hit Potimas with a giant rock that I dropped out of the sky.
But that didn’t seem like quite enough impact, so I decided on a literal meteor instead.
There’s a major delay if it’s falling from the sky, though, and at that distance you have to do some serious calculations or you’ll miss the mark.
And if the target moves from that spot before the thing hits, you can forget about the whole thing.
Especially since the delay gives ’em time to run away.
So, I came up with a solution to all those problems by way of popping the falling meteors into an alternate dimension for later.
Which was a great idea, if I do say so myself, except for the fact that it was pretty hard to pull off in practice.
Like I said, catching a fallen meteor isn’t the easiest task.
Think about it this way: It’s hard enough to run after and catch a ball that’s been hit by a pro baseball player, right?
With meteors, you still have to get to the landing spot before they do, plus if you don’t catch ’em, the whole area gets smashed up. It takes a lot of guts, is what I’m saying.
And I had to do it a bunch of times to save up more shots…
Although the hard work definitely pays off in the form of ridiculous power.
You can roughly calculate its force with the mgh formula, in fact.
m is mass.
g is acceleration due to gravity.
h is height.
If you multiply all those numbers together, you get the amount of potential energy contained in the object being pulled down by gravity.
This is high school physics stuff, y’know.
If you haven’t memorized it all yet, now’s your chance.
That being said, m probably gets reduced while it’s burning up in the atmosphere, g must be different since this planet isn’t Earth and is presumably a different size, and h won’t be much help either since it started out in space beyond the range of gravity.
In other words, I can’t actually give you an exact number!
So what was even the point, you ask?
…C’mon, I’m allowed to show off like a smarty-pants once in a while.
Huh? Don’t try to show off with high school physics fundamentals?
Well, that’s not my fault!
My memories only go up to high school!
Obviously that means my knowledge only goes up to what I learned in high school, so I just have to get by with that if I want to show off my smarts at all, duh!
Sure, maybe it’s better if I don’t try to act like a smarty-pants in the first place if that’s the best I’ve got, but it’s human nature to want to look cool from time to time.
What, now you’re saying I’m not even human?
…Yeah, well. Touché.
Okay, I think that’s a wrap on this “arguing with no one” bit.
Back to the meteor bullets I made to use on Potimas.
They’re ridiculously strong, all right.
In fact, they’re so strong they’re almost a little too dangerous, but they can clearly destroy a mega-robot without a hitch.
I mean, yeah.
It’s just raw physical power, nothing the anti-conjuring barrier can prevent.
Armor’s not enough to stand up to that kind of impact, either.
Even I’ll admit that it might be overkill, but hey, better safe than sorry.
I’ve been cranking out these meteor bullets as a pure physical attack to counteract Potimas’s anti-technique barrier, saving them up whenever I got a chance.
In total, I think I have about ten thousand.
I know I looked at the number of mega-robots and accused Potimas of wanting to destroy the world or whatever, but I’m pretty sure I could do just that if I unleashed the rain of meteors I’ve got stashed up…
Not that I’m going to, obviously.
At any rate, I’m gonna have to use about a thousand of them now, so I guess I won’t be able to destroy the world anymore anyway!
Alrighty, let’s clean up the rest of these mega-robots, then!
Oh, and be careful about aim, obviously!
I have to make sure I don’t kill one of my allies with a stray bullet or anything awful like that.
It was hella careless of me to fire one off without even thinking about it.
I’m lucky there happened to be a second mega-robot in its path and not any of my allies.
But hey, now I know that I can kill at least two mega-robots with one bullet if I aim just right.
So I’ll just have to take aim and take ’em out!
I only have so many bullets, after all. Gotta save as many as I can, if I can help it.
So, I start calculating paths that will hit at least two mega-robots and avoid any allies getting caught in the crossfire.
It’s a piece of cake if I use Panoptic Vision to get a panoramic view.
Once I line up a few good shots, I immediately transport some battle clones into position and fire off the meteor bullets.
Several loud BOOMS echo around the area.
Woo-hoooo!
Dude! Did you see that?!
I took out five mega-robots with one shot!
Damn, that feels gooooood!
I could get hooked on a rush like this!
That one volley reduced the number of mega-robots quite a bit.
Pretty good start, considering I was able to take out up to five mega-robots at once.
Every single shot blasted at least two mega-robots, minimum.
The mega-robots are on the move, of course, but they’re generally marching in the same direction.
Most of them are either headed toward the imperial and demon armies, or toward the queen’s taratect troop.
Since I know what direction they’re heading in, it’s easy to target several at once.
On top of the meteor bullets being super destructive, they also move absurdly fast when fired, way too fast for even the mega-robots to dodge very well.
I mean, how’s anyone supposed to react in time to an incredibly high-speed projectile suddenly flying at them from far away in an unexpected direction?
I guess that was a bit overboard, though.
Since I wiped out the group of mega-robots that were about to reach the empire army or whomever, the rest of them all turn around at once, starting to be more wary of their surroundings.
Naturally, they set their sights on the battle clones instead.
I pulled off that round of surprise attacks by teleporting the battle clones next to the mega-robots right before shooting, but now that they’re on their guard… No, wait, it’s still gonna be easy.
I can just teleport them again and shoot from a new direction.
I know, it’s not very fair that I get to take the first move every single time.
Cheap moves like this are probably why the Spatial Magic skill had limits like canceling any other spell you were preparing the moment you teleported.
How many times did I think to myself, If only I could do both!
But look at me now!
Since I’ve become a god, I have no such limitations!
Direct attacks with spatial conjurings don’t work on the mega-robots’ anti-technique barriers.
But there are no limits on how I can use spatial conjurings otherwise.
When it comes to teleporting my own battle clones or producing meteor bullets from there, I get to do whatever I want.
The only way to stop me would be to produce an anti-technique barrier in a wide radius, like Potimas’s robot bodies, but it doesn’t seem like these mega-robots can do that.
Even if they could, all I would have to do is shoot the meteor bullets from outside that range.
It takes spatial conjuring to shoot meteor bullets by taking them out of their separate dimension, but once that’s done, they’re really just pure physical attacks.
Even putting up an anti-technique barrier over a large radius wouldn’t make a difference.
I did develop these to deal with Potimas personally, after all.
While we’re at it, let’s launch the second volley, or I guess the third if you count that first solo shot! Wooo!
Battle clones, teleport! And then, wait for iiit…meteor bullets, fiiiire!
And just like that, these super-powered mega-robots who are stronger than greater dragons get blown to bits by a single shot.
Awwww yeeeeahhh!
Nothing like taking some unbelievably strong opponents and reducing them to scrap metal with an even more ridiculous technique!
Feels! Good! Man!
The mega-robots are strong, no doubt about it.
After all, the puppet spiders, who are in the “crazy strong” category by this world’s standards, couldn’t put a scratch on them.
Even I would have a tough time fighting them head-to-head.
Judging by their strength, I can only guess how much time and effort Potimas must have put into making these mega-robots.
And I’m turning that effort into dust in a matter of seconds!
Mmm, that’s the good stuff.
Just picturing Potimas’s sour expression about it could keep me going for days.
If all it takes to get that level of satisfaction is trashing a liiittle bit of forest in the process, it’s well worth the price of admission.
…Yeah, I know.
If I keep throwing around literal meteors, it’s definitely gonna mess up a good amount of this forest…
I’m shooting them sideways so they don’t crash into the ground, which means they’re not destroying the terrain too much, but there are obvious lines of destruction wherever the meteor bullets have passed through.
Environmental destruction. That’s no good.
Listen, though! It’s basically a force majeure!
A necessary sacrifice, or whatever you wanna call it!
Well, a big battle with a single top-tier dragon or equivalent monster can wreck an entire region, and we’ve got a thousand robots who are even stronger than that here. What did you expect…?
Why, I wouldn’t be surprised if the elf forest is completely razed to the ground by the time this battle’s over.
Sounds rich coming from the person who’s doing an excellent job of razing it to the ground, I know.
Especially since I’m spraying around even more meteor bullets and clearing more land even as we speak!
At this point, I can’t believe I ever thought I would have to sacrifice a considerable amount of battle clones to beat the mega-robots.
The teleport/meteor bullet combo is bringing them down so quickly it’s downright laughable.
The number of mega-robots keeps going down.
It’s getting harder to take out several targets with a single shot at this point, but I can definitely destroy at least one per bullet.
Yep, I’d say things are going swimmingly!
At this rate, I’ll wipe out every last mega-robot before you can say… Huh?
Looks like there have been other developments while I’ve been busy busting robots.
Vampy and Mr. Oni.
They’re facing off against Yamada and friends.
And, hello?
Why does it look like Yamada is writhing in pain?
Vampy!
What did you do now?!
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