Afterword
This all started a little over five years ago.
I’ve never had any particular attachment to amusement parks, but I went to a famous theme park as part of a social outing. As I was watching a family playing around with the mascots, an idea struck me: Wouldn’t it be funny if that duck character hated kids? What if they really hated children, but since it’s their job, they just have to spend the day grinning and bearing it? Then, at the end of their shift, they go unwind at some local pub or something...
The moment the idea entered my mind, I started to feel a strange affinity for that duck character. Even when I just caught a glimpse of him on TV commercials, I thought “Ah, I bet he’s having a rough time, too.”
For a grown man like me, who prefers more edgy entertainments, a family-oriented theme park can seem really boring. That’s always when I get my most mean-spirited ideas. Thinking back, I used to fantasize about things like “What if a terrorist suddenly took over the school?!” as a method of escaping from reality. But there are good ideas lurking in that escapism.
That idea of “a mascot who hates children” stayed in my mind for a long time. Some jerk who’s unsatisfied with his daily life, going through work in a funk every day, badmouthing the customers backstage all the time... I haven’t put any such child-hating mascots in Amagi Brilliant Park, but that idea grew into the image of a crummy amusement park over the years.
It’s been 18 years since I first became a writer, and when you’ve been working in entertainment for as long as I have, you get to thinking about a lot of things. There are things I complain about, and things that make me happy. I understand the anguish of the people who don’t sell, and I understand the hardships of the people who do. I figure that’s probably the same in any business. Those mascots we see playing happily with children every day probably have their own grievances and their own rewards, right?
It was from that feeling that this series developed.
Thinking back on my career up until now, I always thought it was best to write grand military epics with lots of crazy action. But I realized I can still do those stories when I’m older, so maybe I should try this while I still can. That was how it started. There’s been a lot of trial and error involved, but I think I got it out? (I’m still a little scared, to be honest.)
This first volume is a long-form story with a ticking clock, but I think the second volume will be more about the crazy shenanigans that the employees of this crummy park get up to day by day.
They’ll be a little less heavy, a little more like weird stories about someone’s part-time job.
Shouji Gatou
January 2013
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