Chapter 1510
Chapter 1510 - First Kill Reward
After the Orc Chief collapsed, Zero Wing's members watched as their experience bars increased by a large margin before they head the sound of a system notification .
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System: Congratulations! You have defeated the Orc Chief with less than 100 players . Rewarding 10 Thunder Island Reputation and 500 Thunder Island Contribution Points .
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What an abundant reward! It's no wonder how the various superpowers secured such a massive advantage in the past .
There were two important things on Thunder Island, both of which the various large Guilds and players hungered after .
The first was Thunder Island Reputation, while the second was Thunder Island Contribution Points . A player's Reputation determined their authority and status on Thunder Island .
Like the Sea God's Temple, players could use Contribution Points to purchase unique items on Thunder Island such as the Thunder Potion .
For players on the main continent, the Thunder Potion was utterly useless . To players exploring the Sea of Death, however, it was a godly potion .
The Thunder Potion did not provide additional Basic Attributes, but it did give players the Power of Thunder buff . With this buff, not only could players deal 20% more damage to sea monsters or monsters on islands, but it was also a deterrent, causing monsters to avoid them and reducing their chances of encountering an ambush . The potion also weakened monsters' perception of players .
When teams had recruited members to explore the Sea of Death in the past, they had almost never accepted players without Thunder Potions .
There might not be many sea and island monsters in the Sea of Death's outer region, but the number of monsters increased exponentially in the inner region of the sea zone . If one weren't careful, they could be surrounded and killed .
The Sea of Death's inner region also contained most of the opportunities and treasures in the sea zone . Hence, if players wanted to reap a bountiful harvest from the Sea of Death, they'd have no choice but to venture to its inner region .
Meanwhile, not only could the Thunder Potion allow safer passage in the inner region, but it also increased players' combat power, which was why the potion was a must have item at sea .
Players could only purchase the Thunder Potion with Thunder Island's Contribution Points, but they were considerably difficult to earn . Generally, players could only obtain a small number of CPs from completing the island's local quests . Unfortunately, as fate would have it, there weren't many of these quests . Not everyone could get their hands on one . Players would only receive high-ranking quests once they reached a certain status on Thunder Island . These high-ranking quests awarded more CPs than the daily quests, each granting around 10 to 20 CPs .
Meanwhile, each Thunder Potion cost 10 CPs, and each potion had a 10-hour duration . It also lacked a Cooldown . Players could even consume two Thunder Potions at once, gaining two stacks of Power of Thunder and increasing their damage by 30% while lowering their chances of being detected for 15 hours .
Now, Zero Wing's team members had obtained 500 CPs after killing an encampment's Guardian Boss . The 10 Thunder Island Reputation Points they had earned were also precious . After obtaining 100 Reputation Points, players could accept more daily quests and a few high-ranking, hidden quests, increasing the amount of Reputation they could earn each day .
Unfortunately, aside from Shi Feng, the team members were likely more interested in the Orc Cheif's loot than the system's rewards .
However, no one dared to focus on the items since the two Orc Generals were still alive .
Though, after the Orc Chief died, Phoenix Rain's team officially took control of the Orc encampment . As proof of the team's successful occupation, a magic barrier enveloped the encampment after the main Boss's death . The surrounding Mana gathered inside the barrier, increasing the encampment's Mana density .
As a result, the two Orc Generals' Basic Attributes plummeted . It was clear that the barrier was suppressing the Orcs . At the same time, a teleportation channel also opened inside the encampment . Level 60 NPCs began to emerge from the channel . In total, 100 NPC guards had teleported to the encampment, 10 of them at Tier 2, and the rest were Tier 1 .
The first thing these NPCs did after their arrival was turn to attack the two Orc Generals .
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